Pretty Simple, Eh?
Well, here it is. Along with the launch of my new
portfolio and
blog comes a
new dA journal CSS. It's nothing like the other stuff but it's just something simple, which is exactly what I need. Nothing more, nothing less.
About the Code
Well, let's just say dA does a pretty crummy job at letting you customize your journal with CSS. You can't even have a list of properties within your code, every entry has to be separate. This results in some seriously hideous and repetitive markup.
What they need to do is just open it up. So what if some people will screw around with it too much and make code that looks like crap? It's worth it to us that know what we're doing.
It's not just the css
It's also the markup that we are allowed to post. Though, most markup is permitted, it is rendered terribly. Why not just let us choose how it will be displayed. For example, instead of making code optional wherever you insert it, it should either be mandatory or blocked altogether. See, if there were a "HTML" button so you could edit the complete code that will be inserted it would allow me to make sure that I get the results I want (Especially after spending a load of time on the CSS).
But instead, It's confusing and ugly. (Also, somebody enable style-able headers instead of making me div everything...)
So, yeah.
Anyways, as far as what I will be doing within the future... I don't know yet. I'll still post some stuff here whenever I get a chance, but I've been really getting into both web design and
motion graphics.
Account Management
As far as the paid account... It's gonna expire in just about two months. I would actually consider continuing the paid membership just because of the CSS Journals. No other reason could get me back. And if they don't improve the features I won't continue my membership. It all really started when I decided to purchase some dA stickers. The payment form wasn't working and dA still charged my cc (over and over). I never received my stickers. I reported the problem and never heard back from deviantART. What a waste.
But...
DeviantART's strong point has always been the community. (Now mostly overrun by 15-year-olds. Don't get me wrong, nothing bad about young peoples running a community. That's how I really started... But my teen years were spent in front of a computer. Not trying to find myself, my image, where I belonged - not expressing myself, not trying to be the internet's copyright police, not pretending to know more than I did. Instead, I worked countless hours trying to find out how things worked and why.) What I'm trying to say is, back in the day, the internet was a different place.